Digital product
Hui Zhang
Independent designer, developer, and maker.
Open brief
01 / 04Design and ship a web product that turns a complicated workflow into something people understand at a glance.
One studio loop for interfaces, software, CAD, acrylic, and 3D printing.
Ideas become useful when they become real.
I work where software, visual systems, product design, and fabrication overlap. The goal is a clear, working result—not a handoff between disconnected disciplines.
I can shape the interface, build the tool, model the part, and tune the production detail so every decision stays connected from first sketch to final object.
See how the studio worksSelected work
Built across screen, shop, and system.
A selection of product experiences and practical tools, each taken beyond the concept stage.
Operational systems
Order Ops
Queue tools and admin surfaces that keep custom production moving.Physical systems
Made in the studio
CAD models, printed components, acrylic assemblies, and shop-ready iteration.The studio
One connected build environment
Digital tools and physical machines sharing the same problem-solving loop.Live signal
GitHub activity
Loading public contribution activity.
How it works
A build path at the speed of thought.
One person keeps the strategy, interface, code, model, and production detail moving in the same direction.
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01The brief
Frame
Define the job, audience, constraints, and the smallest useful proof.
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02The first version
Prototype
Build the useful shape in browser, CAD, or both—early enough to learn from it.
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03The pressure test
Stress
Resize it, scroll it, print it, cut it, hand it over, and watch what breaks.
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04The finished system
Ship
Polish the experience, document the handoff, and leave a strong next step.
Open brief
Your next useful thing starts with one sentence.
Bring a sketch, a broken workflow, or an idea that needs a body.